The forces of good were dominant in this period, when civilization reached its peak and the evil races were subjugated or driven back. In this era, the mortal races demonstrated tragic ignorance that ultimately spelled the end of their golden age. Age of Might covers the period immediately following the end of the Third Dragon War through the Cataclym. Some call this era the Age of Istar, for Istar was truly the key to the events that occurred during this period.
1000-800 PC –
Istarian trade standards spread throughout the world.
Resurgence of Thoradin
Dwarves reopen Thoradin, driving out occupying ogres. Istar's proximity makes Thoradin a major supply center.
Hylo allies with Solamnia
980 PC – Thorbardin Opens Kayolin
Solamnia grants Thorbardin mining rights in the Garnet Mountains as a reward for dwarven aid during the Third Dragon War. The dwarves delve the city of Garnet and found a kingdom, Kayolin.
967 PC – Tree of Life Built
Dwarves begin work on the city of Zakhalax, also called the Tree of Life, in Thorbardin
948 PC – Hill Dwarves Rise
Thorbardin founds Hillow, an outlying hill dwarf kingdom.
Elves Isolate Themselves
More and more the Silvanesti and Qualinesti elves confine themselves to their respective kingdoms.
910-825 PC – Ogre Wars
Exiled ogres unite to flush the dwarves from Thoradin. The dwarves call upon Solamnic aid to drive the ogres away.
850-727 PC – Trade Wars
Istar's strict trade standards rile the kender of Balifor, who mount an aggressive trade war. After years of military and legal action (much of which proves useless against the wily and riled kender), Istar is defeated and signs the “kender tax”, exempting the kender from the standards. An important lession is learned : “kender and taxes do not mix!”
673-630 PC – Istar and Silvanesti Clash
Istar expansion threatens Silvanesti naval merchants. Sea skirmishes lead to a blockade of Istar, which signs the Swordsheath Scroll.
530-522 PC – Ogre Skirmishes
Ogres from the Khalkist Mountains threaten trade routes. Thoradin, Istar, and the Knights of Solamnia drive them back. Thoradin signs the Swordsheath Scroll.
490-476 PC – Raiders
Solamnia becomes more dependent on Istarian trade, currency, and ideals. Barbarians in the Estwilde, resenting Istarian trade routes through their lands, raid caravans. Istar convinces Solamnia to attack the barbarians and to re-sign the Swordsheath Scroll.
460 PC – Peace in the Land
Istar, the center of commerce, tax, and art, has become the dominant power in Ansalon.
280 PC – World Righteousness
Claiming to be the moral center of the world, Istar installs a Kingpriest. Solamnia approves the effort to promote Good. The elven kingdom of Silvanesti grows antagonistic toward Istar.