AFK stands for "Away from Keyboard". Also common is IAW, or "In Another Window".
An area is a collection of mobiles, objects and rooms. It may be self contained, a dungeon or castle with only one entrance/exit, or it may connect to many other areas. Areas are also known as zones.
A bug is an unintentional and undesirable feature of a mud. Bugs can cause crashes and should be reported to the implementors. Some bugs have "desirable" effects in that they allow players to get benefits that they were not intended to get. Making use of such bugs is often grounds for punishment of your character for cheating.
A character is any player on a MUD, be they immortal or mortal. All characters are saved in individual files, known as pfiles. Usually, only an implementor will have access to pfiles. They are also known as Player Characters or or PCs.
A clan or guild is a group of players, typically with a common goal or code of ethics. It often involves roleplay. Usually there are restrictions on who may join a given clan, and usually there must be a minimum number of interested players to cause the creation of a new one.
Common clan ethics: Honor, Knowledge, Justice, Chaos, Vengeance
Age of Legends allows players to organize into clans; however, the current policy is not to build rooms or items specifically for any one group. We also encourage participation in Dragonlance organizations (or clans) such as the Knights of Solamnia, the Conclave, and the Holy Order of the Stars.
A client (or mud client) is a piece of software built specifically for connecting to a MUD. They include various features that make it easier to play.
When you die, your equipment and your money remains in your corpse. Your corpse is created at the spot where you died. Sometimes it will be necessary to request the help of other mortals to regain your corpse if whatever killed you is aggressive. To recover all of the contents of your corpse, type 'get all corpse' in the room with your body.
Crashes happen because of bugs in the hardware or software that a MUD is using. These crashes will cause all players connected to be disconnected and all areas to be reset. Everything non-permanent in the mud is erased. This will mean that if you had recently died, and not yet recovered your corpse you will require the assistance of an immortal to reimburse you.
Experience. For every mobile you kill, your character receives a certain amount of experience. Once a player has reached the maximum level allowable, there is no longer a benefit from gaining more experience.
IAW stands for "In Another Window". Also common is AFK, or "Away from Keyboard".
Immortal or IMM
An immortal is a player that has been given a degree of power over the game. Immortals are to be treated with respect; they donate their personal time and energy toward making the MUD a fun place to be.
IC, or "In-character", refers to those things which are done as part of role-play.
There are two circumstances under which lag can occur. The most common type of lag comes from hardware malfunction or bandwidth saturation on the Internet. That kind of lag results in your reactions to the mud being slowed, which can have lethal results. It does no good to complain about it, and excessive griping about lag may cause you to be punished.
The second kind of lag occurs when the machine the mud is operating on becomes slowed. This kind of lag is annoying, but it will not harm your character as much, because the mud has slowed down as much as you have.
Mobiles are non-player characters (also referred to as NPCs) that exist in the MUD world. They may be anything from shopkeepers and guildmasters to small dogs with poisonous bites.
Message Of The Day. This is displayed when a user first connects to the MUD.
Originally known as a Multi-User Dungeon, a MUD is a text-based virtual environment in which users' "characters" interact in real time. Characters can navigate rooms described by text; type to other characters; create shared objects; and engage in games, puzzles, or combat. Most MUDs involve some level of role-playing, where characters adopt personas from books or medieval times, for example. A MUD can be accessed via Telnet or using a special MUD client.
Age of Legends: Tales of the Lance is a role-playing MUD based in a pre-cataclysm Dragonlance setting.
Multi-playing involves either having more than one character logged on at the same time, or alternating between characters in a manner to benefit one or more of them. You are permitted to have five characters -- but you can't have interaction between them. The penalties can range from a warning, all the way up to deletion of all of your characters.
Multiplaying is illegal on Age of Legends.
Newbie is the name of the help file that all newly created characters see when they log in.
A newbie is also a novice: to mudding, to coding, to area building, etc. If you are a newbie, please read the literature available -- documentation, books, FAQs, before asking questions. Often your question has already been answered in detail.
Objects are usually inanimate entities that can be utilized in some manner. Swords, armor, couches, fountains, rings, wands, staves and loaves of bread are all different types of objects.
Out of Character. From time to time it is necessary to make a comment that is OOC. For example, if you need to leave your computer for a period of time. Use the 'ooc' command for any comments that are not IC or in-character.
Player killer. PK is allowed on Age of Legends, however there must be legitimate RP reasons for the actions. 'My character doesn't like anyone' is not a legitimate reason to kill all the other characters. Remember that the MUD is a community; we do not all have to get along IC, but alienating the whole playerbase won't be much fun.
Under legitimate circumstances, players are allotted three role-played PK deaths before being asked to delete; some PKs, however, do not have to be considered an IC death.
If you would simply like to "beat" a character to teach them a lesson, the same rules for PK apply, but you can use the "subdue" command in order to halt combat automatically when the opponent has been reduced to one hit point. This does not work on mobiles.
A player is anyone who plays MUDs. It refers to the person sitting at the keyboard running the character as opposed to the actual mortal or PC.
A quest is a duty that a player, usually a mortal or group of mortals, is asked to carry out in exchange for a reward. They are assigned and run by immortals. Some immortals enjoy giving quests, some don't. Mortals that follow a particular deity at Age of Legends are generally able to quest for a holy symbol when their God or Goddess deems them worthy. There are also game-wide quests run from time to time.
A reboot saves all players, then removes them from the MUD. It then restarts the MUD. Reboots typically don't take more than a couple of minutes, often less. However, if something goes wrong, and the MUD can't restart, it can take longer. Generally a reboot is announced in advance, giving all characters a chance to rent.
If the MUD crashes and players lose substantial amounts of equipment, immortals will often do reimbursements of some sort. This consists of creating copies of the equipment that the player has lost. We do not reimburse lost XP, only equipment.
Players can create a back-up copy of their current set of equipment by typing "backup" while logged in.
At Age of Legends you must pay a certain amount of money, based on the power of an item, if you want it to save when you log out. If you don't rent, you will lose your items. Players that use the 'quitnow' command rather than renting will not be reimbursed for lost equipment.
Short for "repopulate". Areas deplete as players kill the mobiles in them. As time passes, those mobiles regenerate, or repopulate the zone.
A room is a virtual point within the game that can contain players, objects and mobiles. Think of it as a box of more or less infinite size. It may be described as part of a street, a closet, or even the inside of a top hat, but if you're in it, it's most easily described as a room.
Role-play. Age of Legends is an RP-enforced MUD. Meaning that you must develop a persona for your character and act as that persona at all times. Remember that you should take into consideration the class, race, and alignment of your character as they fit into the Dragonlance world.
To make the most of the world and your character, remember that your character and friends do not exist in a vacuum. You will find it is most fun to react to the world and people around you.
The term 'spam' derives from a Monty Python sketch in which the word 'spam' is repeated dozens of times. On the internet, it usually means repeating any message a large number of times. Some people construe 'spam' to be anything that they did not wish to see.
Try to be polite and considerate of others. Do not move a large amount of items from one container to another, use a string of repeated triggered commands, or the like in rooms with other people.
A tick is a game-driven pulse during which certain events happen. A tick on Age of Legends is equivalent to an hour of game time. Repops happen on after a specified number of ticks; as do regeneration of hit points and movement, as well as memorization of spells.
Experience. Once a player has reached the maximum level allowable, there is no longer a benefit from gaining more experience.